I am in Italy currently, but am not italian myself (can speak it now though, just with a few issues at times). You find the invitation links on youtube, gog and steam. Since you are from Italy, Id suggest to join the italian discord group around the Sacred Tribute team. Adelina has not been modified yet and due to her low stats, she is rather a burden than a help. Reborn Mod turns Moca and Wilbur into useful henchmen, giving them the right gear, like the Albion sword, makes them even better. In order to take a partner, you need to complete certain quests in that region In the early versions of sacred, you could take three characters as partners (Adelina, Anya and Minotaur Moca) in the latest versions, you can only take Moca Thank you all for any info, and remember to be on your guard, Amon-Shi! If I had to guess, I believe it is either level or time based, the more I play, the more things I find that I missed or had no idea were there (and I started playing the original, unpatched, game thanks to a friend that lend me the disk, then had another lend me their disk years after with an edition called Silver, in Polish, then Underworld, but can't remember much of that time, and only recently the Gold editions with every possible patch that I could find added to it). Good thing about my memroy is that, with some things, I can experience them all over again for the first time more than once, and remember I already did them later, so I am all for doing another playthrough (even if Sacred is one of those games that I remember quite well compared to others), but none that I have done has had this happen, and a friend I introduced to Sacred (who just a few days ago finished the Ancaria campaign and is now playing Underworld), who is also playing Battlemage, had no such dialogue with Adeline, but, while checking to see, we found that he did not do the quest, and speaking to her right away did nothing new, even if he was at the Braverock part of the questline. I remember the grueling nightmare that it was trying to keep both her and Moca alive from Sakkara priests by juggling potions on their portraits from my inventory screen on the way to Braverock. I believe the game was before I got the Gold edition (I can't remember if I had Underworld) and, even if I have (thanks to something that happened to me) memory issues, I KNOW this happened. I accepted, and stormed the place with her and the minotaur Moca (can't remember if they survived though), and wondered every since how did that happen, as Adeline never had such dialogue since. I spoke to her father first, suspicious that something happened, and he told me his daughter wished to speak with me, and when I did, I had the option to Accept of Refuse her as my traveling companion, as she wanted to, now, travel with me. But Adeline had an exclamation mark on her head. Much time later I could FEEL the ending approaching (we needed to storm the catsle), so I went all the way back from Bellvue to say goodbye and have one last hurrah (I remember I was storming the cities and villages to kill every Demordrey guard I could find, along with the skeletons and whatnot), and, went I went to Silver Creek, as I did with every other place, I stopped to speak one last time with the characters I completed quests for. Now, after returning her to her father I completed the quest, spoke to them both at least once and said goodbye (playing Battlemage). This was years ago but have not managed to ask anyone about this, as I don't know anyone that might know, so I hope someone out here can shed light on how this happened.Īdeline is the daughter that went hunting in Silvere Creek that we can save (and her grey horse) from wolves. Hello! Wanted to ask if anyone else had this happen to them.
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